Category: Influence of Entertainment

My Sky is Falling: Envision 2013 Recap

In collaboration with storyteller Lance Weiler and Reboot Stories, HI is working to develop a framework for creating and evaluating data-driven stories. Our most recent project, a work of participatory theater entitled My Sky is Falling, premiered at Envision 2013 on April 11 in New York City. My Sky is Falling (MSiF) uses an immersive science [...]

Introducing the Impact Playbook

Last fall, HI participated in the 2012 Producers Institute for New Media Technologies hosted by the Bay Area Video Coalition (BAVC). We worked with a diverse group of filmmakers, designers, developers, and nonprofit partners to create new platforms, tools, and stories to inspire social change. Throughout the Producers Institute, we developed our understanding of this collaborative, [...]

Kickstarter at the Oscars: Crowdfunded Inocente recognized by the Academy

The 85th Academy Awards saw a number of important firsts. With his third win, Daniel Day Lewis became the only person to win three Best Actor Oscars in the history of the Academy Awards. Argo won the award for Best Picture without its director being nominated for Best Director, making it the first film in [...]

February 26, 2013

Stories, data, and impact at Media that Matters

Last week, the Center for Social Media at American University hosted their annual “Media that Matters” conference. The conference brings together a diverse audience of filmmakers, nonprofits, funders, and students working at the forefront of socially engaged creative media. This year’s theme was “Measure for Measure.” While the conference included compelling stories, innovative distribution strategies, and provocative [...]

February 20, 2013

HI measures the impact of (DIS)connected, MTV’s original film about digital abuse

For more than 30 years, MTV has engaged youth audiences with compelling content. From music, to reality programming, to social media, the iconic brand has evolved with the media landscape. MTV uses its considerable influence to help teenage audiences deal with the issues that affect them through programs that feature relatable, authentic characters. In 2011, [...]

January 15, 2013