Film festivals have long been a forum for recognizing artistic achievement, discovering new films and directors, and making distribution deals. But as the industry adapts to new technology and distribution models, festivals are changing as well. Last week the Harmony Institute participated in the 56th San Francisco International Film Festival, which is developing innovative new programming [...]
Highlights from TFI Interactive
TFI Interactive is an event that ties together the platforms, ideas, and stories at the leading edge of documentary media. Held at the shimmering IAC building in Chelsea, the day-long conference featured a revolutionary manifesto, robots in residency, and Play-Doh prototypes of our wishes for the future. Here are some of our takeaways from the forum: NFB: Interactive documentary [...]
Introducing the Impact Playbook
Last fall, HI participated in the 2012 Producers Institute for New Media Technologies hosted by the Bay Area Video Coalition (BAVC). We worked with a diverse group of filmmakers, designers, developers, and nonprofit partners to create new platforms, tools, and stories to inspire social change. Throughout the Producers Institute, we developed our understanding of this collaborative, [...]
Stories, data, and impact at Media that Matters
Last week, the Center for Social Media at American University hosted their annual “Media that Matters” conference. The conference brings together a diverse audience of filmmakers, nonprofits, funders, and students working at the forefront of socially engaged creative media. This year’s theme was “Measure for Measure.” While the conference included compelling stories, innovative distribution strategies, and provocative [...]
Inclusive approaches to gaming: A conversation with Cornelia Brunner
Measuring the impact of games is a complex challenge. We’ve considered why games may be effective from a psychological perspective and spoken to designers about the delicate balance between accuracy and fun. Still, fundamental questions remain. What types of people are playing games, and to what effect? Games are a huge component of the entertainment [...]














